Luminous Arc Infinity - Wasted opportunity to be honest. Aqua so adorable!
Luminous Arc Infinity is a PlayStation Vita exclusive SRPG developed originally by Imageepoch and then by Felistella. It was released in 2015 as part of the long-running Luminous Arc series. The development shifted because Imageepoch went bankrupt during the project, and the game was eventually completed by the publisher through Felistella.
This transition is, honestly, very obvious in the final product. The game feels patched together at the last moment and suffers from various issues like difficulty spikes, a lack of voices in some scenes, and other gaps that show a general lack of polish. We will never know exactly what happened behind the scenes, but it is a shame that a historical series that started in 2007 with four games ended up like this.


The story follows Seed, a young Keytone specialist who travels with his younger foster sister, Aqua, and his foster father to Floatia, the capital city of the Earl Age Empire. There, he is supposed to "tune" the Songstress living there, the current Empress Brigitta Earl Age in order to prepare for a ritual.
Unfortunately, a mysterious group called Amadeus tries to kidnap the Empress. While Seed manages to save her, he is roped into helping her on a quest to gather the twelve Songstresses and the songs needed to bring balance to the world's magic, which seems to be in disarray. As with every JRPG, the story keeps expanding as you make various discoveries during your journey.


The game features twelve heroines covering a wide range of personalities. These include the standard sister archetype Aqua, the android Shina, the genius child inventor Pulse who created her, and the noble Empress Brigitta. There is even an ancient witch named Violet and a quiet knight with a hidden past named Joker.
Two of the heroines, Alto and Sopra, are connected to an important choice you make later in the game, which forces you to choose only one of them to recruit within a single playthrough. This choice also changes which part of the story you pursue, leading to different battles and scenes.


As a collector of characters, I did not like this mechanic at all. I would have preferred the separation to be a short segment of the story instead of extending for most of the game and literally locking you out of an entire character for your playthrough. Furthermore, the scenes for the heroines you did not choose were heartbreaking.
The game has different ending scenes depending on the heroine you have the highest bond with, but it is just a token extra scene that does not drastically change the playthrough. It will require quite a bit of effort if you want to see all the scenes for every heroine.


If you have reached this point, you may have already thought, "Oh, that sounds like Stella Glow", and yes, we can consider Stella Glow to be the spiritual successor of the Luminous Arc series, just much more polished overall. I plan to play it again in the near future, so you may hear me rambling about it in the stream section.
The gameplay is your standard SRPG where positioning gives bonuses. Each Songstress has her own set of skills and a special song that can be used to boost the party significantly. However, the balance of the game is all over the place; you will sometimes find yourself struggling against normal battles only to steamroll bosses. I honestly ended up lowering the difficulty because I couldn't keep up with the grinding required to make it work.


There are two mini-games that you will encounter on your journey. The first is the tuning mini-game where Seed must tune the Songstress through a touching interface similar to the Fire Emblem 3DS games. In this case, however, it is not the face being touched, and the girls are in swimsuits. You get the drift.
The second mini-game is a swimsuit battle system between heroines using a rock-paper-scissors mechanic. In this mode, three heroines chosen by you face three other heroines in battle. I haven't tried it extensively, but I believe it was supposed to be the online gameplay component. I only played a little against the CPU, as it is completely irrelevant to the story.


I am not sure if I can fully recommend this game, but if you own a PS Vita, give it a chance. The characters and storyline are not bad, and you will get to see the final entry of a franchise loved by many in the past. Now, I wonder if we are ever getting a new game from Felistella. It has been four years since their last title.